Thanks for downloading Optifine 1.18.2

Changelog

OptiFine 1.18.2_HD_U_H7
- fixed boss battle fog distance (#6710)
- fixed shaders fog (#6714)
- fixed banner patterns with emissive textures (#6719)
- fixed CEM animation dependencies (#6713)
- fixed horse random entities in GUI (#1371)
- fixed crash with Tinkers Construct (#6607)
- added error handling for scaled screenshots (#6707)
- optimized shaders loading time (#6701)
- fixed shaders attribute at_MidBlock for fluids
- added CEM parameters is_in_item_frame and is_on_head (#6699)
- added random entities check for size (#6523)
- changed random entities "collarColors" to "colors", added sheep and llama colors (#4436)
- added shader uniforms fogStart, fogEnd and fogShape (#6577)
- added option to disable telemetry (#6694)
- compatible with Forge 40.0.24
(10.04.2022)

OptiFine 1.18.2_HD_U_H6
- fixed waterlogged blocks with shaders (#6672)
- fixed color of waterlogged blocks (#6646)
- updated to 1.18.2
- compatible with Forge 40.0.12
(13.03.2022)